An Apocalypse Ends

In 2016, I discovered the comic book Scooby Apocalypse. It was part of the Hanna-Barbera Beyond initiative, in which various Hanna-Barbera animated characters were imagined on the pages of DC Comics in darker, edgier situations than the original cartoons. In Scooby Apocalypse, the gang from Scooby-Doo Where Are You? found themselves trapped in a hellish world where a nanite plague has swept the world, turning most people into horrific monsters. Most books in the Hanna-Barbera Beyond series lasted no more than six issues. A few lasted for twelve issues. Scooby Apocalypse was definitely the longest lasting with a three-year 36-issue run.

The original Scooby-Doo Where Are You? debuted in 1969 during my preschool years. It was one of my favorite shows for many years. As a kid, I found the ghosts and monsters genuinely spooky. For that matter, the spooky space kook, a glowing skeleton in space armor with a cackling laugh still sends chills up my spine. Scooby, Shaggy, Fred, Daphne, and Velma were all genuinely likable to me. I worried about them and was always relieved when they discovered the villain was just a criminal in a costume. The premise, no doubt, helped to give me some genuine skepticism, even if one of the characters was a talking dog!

As far as I’m concerned, Scooby had two really good seasons and the third season, The Scooby-Doo Movies, which went to an hour format and featured celebrity “guest stars” wasn’t too bad. As with many Scooby fans of my generation, I lost interest when Scooby’s plucky nephew Scrappy-Doo was introduced.

I did regain interest in the series when Warner Brothers started making direct-to-video Scooby-Doo stories. Scooby-Doo on Zombie Island came out in 1998 and I still think it’s one of the finest Scooby stories made. It imagined the team as adults. Fred and Daphne worked for a TV station on a show investigating paranormal claims. Velma owned a bookstore. Scooby and Shaggy were bouncing from job to job. To me, this felt like what the gang would be doing. They get together to look into claims of zombies in the Louisiana Swamp and they discover there is some truth to the claims. Now that I’ve been to Louisiana a few times, I feel like the story really captures some of the haunted mystery of the bayou country.

Now, this wasn’t the first time Scooby and the gang encountered “real” monsters, but earlier incarnations often made the “real” ghosts silly and cheesy and dropped them into the stories with no explanation. Zombie Island felt like a real continuation of the series. Other movies like The Witch’s Ghost were also fun.

Scooby Apocalypse is set in an alternate world where the gang meet up as adults. Like in Zombie Island, Fred and Daphne work for a TV station. Velma works at a research lab. Shaggy is a lab assistant and Scooby is part of an experiment giving dogs the power of speech. Over the course of the three-year run, we learn about Velma’s role in the creation of the nanites. We also meet two of her brothers. The gang gains allies in the form of Cliffy, an orphan boy with one arm and one of Velma’s sisters-in-law. We even meet Scrappy-Doo, who like Scooby is part of the program designed to give dogs intelligence and enhanced abilities. Scrappy starts out as a villain but ultimately becomes one of the good guys. One of my favorite elements was a romance between Shaggy and Velma. Watching the original series as an adult, I always felt the chemistry was there, but some reason, most later iterations ignored it.

The series also took some dark twists and turns. This really shouldn’t be surprising given that it’s apocalyptic fiction, but some moments were stunning given the source material. After three years, the series came to a generally satisfying conclusion. As it stands, it drags a bit in the middle and the ending felt a bit rushed. I think this is just the nature of comics publishing. You don’t get to plan the lengths of your story arcs very far in advance. On the whole, I’m glad I stuck around for the ride. Looking back on different incarnations of Scooby and the gang, I wouldn’t rate this as my favorite, but it’s still up in the top tier.

DeadSteam Trailer

Two weeks from today, on October 1, Grimmer and Grimmer Books will release its dreadpunk anthology DeadSteam. The term dreadpunk refers to Gothic inspired horror and fantasy, often with something of a steampunk flavor. The TV series Penny Dreadful was a good example.

As for the book itself? Reader beware: to open this tome is to invite dread into your heart. Every page you turn will bring you closer to something wicked. And when the dead begin to rise from the steaming pits of hell, only then will you discover that it is already too late. Your life is forfeit.

Featuring an introduction by Leanna Renee Hieber, author of The Eterna Files and Strangely Beautiful saga, DeadSteam plays host to the scintillating writing of Jen Ponce (The Bazaar, Demon’s Cradle), Wendy Nikel (The Continuum), Karen J Carlisle (The Adventures of Viola Stewart), Jonah Buck (Carrion Safari), and more…

With seventeen chilling tales of dreadpunk, gaslamp, and dark steampunk, DeadSteam will leave you tearing at the pages, desperate for more. For within these pages, the dead rise from their graves to haunt the London Underground, witches whisper their incantations to the wind, a sisterhood of bitten necks hunts fog-drenched alleyways lit only by gaslight, and only one thing is certain: that dread will follow you until you turn that final page.

And that sinking feeling in the pit of your chest? That fear that something is following you, watching you, hunting you? It is not for nothing. Look over your shoulder, dear reader. Watch behind you. Listen to the whispers in the darkness.

But know this … it is all inevitable.

I’m excited that my story, “A Specter in the Light,” is part of this anthology. The story was first published in the anthology Six-Guns Straight to Hell, which has been out of print for five years now. So if you missed the story in its first incarnation, be sure to catch it in this new volume. It’s a truly chilling tale of mining engineers using a Tesla coil to bring light to a mine, only to reveal an ancient horror.

If this has not been enough to tantalize your interest in the anthology, editor Bryce Raffle has debuted the book’s trailer today. Take a look:

I think this will make a great book for getting into the Halloween spirit. What’s more, you don’t have to wait to order. It can be preordered from major retailer’s right now. If you’re a book collector and prefer your books in hardcover, they can accommodate that as well! Drop over to https://deadsteam.wordpress.com/pre-order/ and order your copy today so you can have your copy right at the beginning of October. While you’re at the site, be sure to visit the blog links and read interviews with the authors, including yours truly!

Bombshells

While visiting Bisbee, Arizona a couple of weeks ago, I found a fun figurine of Batgirl with something of a steampunk makeover in a boutique called Va Voom! I walked around the shop two or three times and finally decided she had to come home with me. I also decided I had to know whether she had a formal appearance in the comics. As it turns out, she did. She was the star of DC’s Bombshells Annual #1.

For those not familiar with DC’s Bombshells, the comic was set during an alternate World War II and imagines that many of the DC Universe’s female superheroes have gathered together to fight for the Allied cause. Among the Bombshells are familiar heroines such as Wonder Woman and Supergirl. Batwoman, who I remember discovering in reprints of vintage Batman comics, also takes a major role here. The team is spearheaded by Amanda Waller, who readers of Suicide Squad are sure to recognize. I’m sad to say the comic has ceased publication, but the last three years are widely available in collected graphic novels both in print and ebook editions.

The Batgirl story in this world actually opens in the swamps of Louisiana during 1941. Killer Croc has gone in search of the Batgirl of the swamps and he succeeds. What’s more, he discovers she’s a vampire! The action moves to West Point in 1941 where Amanda Waller is talking to a new recruit named Francine Charles. Waller sends Charles on a mission to recruit Batgirl to the Bombshells. When she asks why, Waller tells her Batgirl’s story.

We learn that Barbara Gourdon was a French girl living during World War I who loved tinkering with machinery. Her mother has fields of lavender and her father is a police officer. He buys her an airplane and she learns to fly. She ultimately falls in love, but disappears when she must save her lover. It’s up to Francine Charles to learn how the ace pilot became a vampire and to see if that vampire can be recruited to the Bombshells.

At the beginning of the summer, I talked about “superhero fatigue.” In that case, I spoke primarily of finding nothing but superhero movies at the cinema. One place I rarely suffer superhero fatigue is in my local comic shop. There are many fun and innovative titles on the shelves and I see the superheroes I grew up with being taken in new and interesting directions. Superhero fatigue in the movies has much to do with the fact that we’re seeing stuff that happened 20 years ago or more in the comic pages!

I love the idea of a feminist superhero team like the Bombshells. After reading Annual #1, I picked up the entire first year of collected stories and was impressed by the writing and the artwork. I love the exploration of characters who received too little page time back when I read comics more regularly many years ago. In the Batgirl comic in particular, I liked how they gave her a lavender bat costume like she had in the Adam West series, but also created a good reason for her to have that costume.

I also liked how Batgirl took a dark turn and became a vampire. The opening scenes in the Louisiana swamps with Killer Croc reminded me not a little of Marcella DuBois’s debut in my own novel Vampires of the Scarlet Order. What’s more, Marcella is one of my own characters who I’ve explored in an alternate timeline. That version of Marcella appears in Straight Outta Tombstone which has just appeared in a nifty trade paperback edition. I have a feeling Marcella would be right at home with Amanda Waller’s Bombshells

You can learn more about Vampires of the Scarlet Order at http://www.davidleesummers.com/VSO.html

You can learn more about Straight Outta Tombstone at https://www.amazon.com/Straight-Outta-Tombstone-David-Boop/dp/1481483498/

Enterprise Cut-Away Model

Last Christmas, my family presented me with a wonderful cut-away model of the U.S.S. Enterprise from the classic Star Trek series. This is actually something I wanted long before the model actually existed. I was a fan of the original Star Trek from a very young age. The very first model I ever helped my dad build was a model of the Enterprise from the show. The one in the photo below is the new one, but it looks very much like that original I helped with.

I remember when the Universal Studio Tours started up in Southern California and my aunt and uncle went. When they came back, I asked them how it was. My aunt told me all about how they learned how movies and TV shows were made. I asked her if they had a model that showed the inside of the Starship Enterprise, because at that young age, I equated the imagined reality of the show with how the show was made. In order to placate me, my aunt assured me that such a model must exist. I was disappointed when I went to Universal Studios with my parents a few weeks later to discover such a model did not exist after all.

Flash forward some forty years and I saw just such a model in a Hastings store in Albuquerque. After doing some research, I specifically requested a version of the model produced during 1996, during the show’s thirtieth anniversary. My understanding was that the mount was more steady and the pieces fit together better than the later edition of the model. My wife found the one she gave me on eBay.

Unfortunately, I didn’t have time to dive right into building the model. I had a novel to finish this year, plus I worked on the book trailer for The Astronomer’s Crypt. However, once both of those projects were complete, I finally built the model and was pleased with how it came out. In the photos of the exterior, you’ll see some seams, but those are simply the places where the model comes apart to reveal the interior.

When I was a child, I confused the idea of what the fictional ship would look like with the sets a TV show would be filmed on. However, as I became a professional writer, I found detailed visualizing and understanding of how a fictional ship works is very handy for selling it as a real machine in my writing. Over the years, I’ve spent quite a bit of time understanding the deck layouts of the ships in my Space Pirates’ Legacy universe and how the solar sail Aristarchus works in my novel The Solar Sea. Given that perspective, it was fun to return to one of my first science fiction loves to see how the creators of Star Trek envisioned the interior of the Enterprise.

The photo above shows the completed interior. One thing that was disappointing in the 30th Anniversary edition of the model was that it included a very limited decal set. It did not include the interior decals for the secondary hull decks you see above and many of the exterior decals were the wrong size for the model scale. I discovered that Round-2, the company that owns AMT who produced the model, had improved the decal set. What’s more, they sell decal sets for their models. So, I simply bought the decal set for the later model and used those instead of the decals that came with the model.

This year, I came full circle on the idea of visualizing spaces for a novel and learning how to realize them for film. While writing The Astronomer’s Crypt I kept a chart of my fictional 5-meter telescope at Carson Peak Observatory. While similar to the Mayall 4-meter at Kitt Peak where I work, there were key differences and those differences made it easy to get confused. When we filmed the book trailer, I had hopes we could use the control room at the 4-meter. Unfortunately, I couldn’t get permission, so we dressed an office space to look like a control room, which really isn’t that much of a stretch. We had to put together shooting locations that weren’t adjacent to one another and make it look like they were. If you haven’t seen the results, you can check out the trailer at: https://www.youtube.com/watch?v=jIcXPxmnVmQ.

Clearing the Decks

This year marks the twentieth anniversary of my first novel’s release. Looking back, The Pirates of Sufiro was an ambitious idea for a novel. It’s a generational tale about space pirates stranded on a distant world and those who came along afterward who joined and opposed them. The novel went on to spawn two sequels, Children of the Old Stars and Heirs of the New Earth. I cut my teeth as a writer on those books and feel like my skills grew as I wrote them.

As I mentioned in a post back in May, the publishing rights for all three novels have reverted to me. There are parts of these novels I love and parts I’d love an opportunity to revise. I plan to start that journey next week and I’ll say more about that at the end of the post. In the meantime, I’m clearing out copies of the most recent editions of the novels. Why would you pick these up if I’m creating new editions? For one thing, these editions feature illustrations by Laura Givens which cannot appear in the new editions. If Laura creates illustrations for the new editions, they will be different. It’s a great price—I’m offering these at half off the cover price. Also, I’m happy to sign the books. Just drop an email to me at hadrosaur[at]zianet[dot]com when you order and let me know you’d like the books signed and to whom.

The Pirates of Sufiro is the story of a planet and its people—of Ellison Firebrandt the pirate captain living in exile; of Espedie Raton, the con-man looking to make a fresh start for himself and his wife on a new world; of Peter Stone, the ruthless bank executive who discovers a fortune and will do anything to keep it; and of the lawman, Edmund Ray Swan who travels to Sufiro seeking the quiet life but finds a dark secret. It is the story of privateers, farmers, miners, entrepreneurs, and soldiers—all caught up in dramatic events and violent conflicts that will shape the destiny of our galaxy. You can order The Pirates of Sufiro at half price by visiting: http://www.hadrosaur.com/bookstore.html#pirates

In Children of the Old Stars, the Cluster is a vast alien machine that destroys starships indiscriminately in its quest for something or someone. Commander John Mark Ellis, disgraced and booted out of the service when he fails to save a merchant ship, believes the key to stopping the Cluster is communication. His mother, Suki Firebrandt Ellis is a historian who believes the very leaders of the galaxy are withholding information about the Cluster. Clyde McClintlock believes the Cluster is God incarnate, seeking retribution. G’Liat is an alien warrior whose own starship was destroyed by the Cluster. All together, they set out to solve the mystery of the Cluster before it finds the object of its quest. You can order Children of the Old Stars at half price by visiting: http://www.hadrosaur.com/bookstore.html#children

In Heirs of the New Earth, the Earth has gone silent. John Mark Ellis and the crew of the Sanson are sent to investigate. When they arrive, they find vast alien machines known as Clusters in orbit. Fearing the worst, they land and discover that the once overcrowded, polluted Earth has become a paradise of sorts. The problem is over half the population is dead or missing and the planet’s leaders don’t seem to care. As Ellis works to unravel the mystery, sudden gravitational shifts from the galaxy’s center indicate something even worse is in the offing. Can Ellis save the galaxy from the heirs of the new Earth? You can order Heirs of the New Earth at half price by visiting: http://www.hadrosaur.com/bookstore.html#heirs

Now onto the next chapter in this grand adventure. About ten years after I released The Pirates of Sufiro, I started writing stories about the good captain’s adventures before he was stranded on Sufiro. I’m in the process of collecting all those stories into a book called Firebrandt’s Legacy. On Monday, I invite you to drop by my brand, spanking new Patreon page at http://www.patreon.com/davidleesummers to see the awesome cover for the new book. Patrons will be able to read the first story on Monday. Even though several of the stories have already been published, they’re each getting a brand new edit and there will be new, unpublished tales along the way. I hope you’ll join me for this exciting, swashbuckling journey!

The Solar Sea on Clearance

This past week, I’ve been reading the fine steampunk adventure Arabella on Mars by David D. Levine. It’s a fine novel that won the 2017 Andre Norton Award for best young adult novel. One of this fantasy novel’s conceits is that it imagines an atmosphere in interplanetary space that allows ships to sail between planets in the 1800s.

When I read the novel, I couldn’t help but think that while sailing between the planets without an atmosphere would have been beyond nineteenth century technology, it’s not beyond our current technology. In fact, I wrote a futuristic science fiction novel about such a journey called The Solar Sea. Solar sails don’t work by harnessing wind, or even the so-called solar wind, but they move by light pressure. About three years ago, I wrote a post that goes into some detail about how it works. You can read more here: https://davidleesummers.wordpress.com/2014/02/01/solar-sailing/

In my novel, I imagine a future where humans got as far as building lunar factories, but the will to go farther out into space died. While I know there’s still a strong interest in exploring space, I fear many of the people who control this country’s money don’t see the value in investing real money in all aspects of space exploration. As an example, the Trump administration routinely touts it’s support of space exploration, yet proposed significant cuts to astronomy funding in its initial budget.

I sometimes wonder if it will take a major discovery to give us the impetus to push out into space again as we did in the 1960s and 1970s. In the novel, a technician from the Very Large Array radio telescope in New Mexico discovers powerful particles orbiting Saturn’s moon, Titan, which could be a new energy source. When the discovery is announced, whales around the world changed their songs.

This chain of events encourages the owner of the powerful Quinn Corporation to build a solar sail to find the source of these particles in Titan’s orbit. He gathers the best and brightest team to pilot his craft: Jonathan Jefferson, an aging astronaut known as the last man on Mars; Natalie Freeman, a distinguished Navy captain; Myra Lee, a biologist specializing in whale communication; and John O’Connell, the technician who first discovered the particles. All together they make a grand tour of the solar system and discover not only wonders but dangers beyond their imagination.

Earlier this year, my publisher and I decided to take The Solar Sea out of print. There were several reasons for this. Partly, science and technology have caught up with the novel and I thought I worthwhile to revise it to make it more accurate. Partly the ebook was created ages ago and wasn’t up to the standards of newer ebooks, so I want to address this aspect as well. Once I finish work on my steampunk novel Owl Riders, I will turn my attention to some of my out of print titles.

In the meantime, I have a few copies of the first edition of The Solar Sea left in my stock and I’m even offering them at half off the cover price. You can order copies at http://www.hadrosaur.com/bookstore.html#solarsea. I would be delighted to sign any copies you buy. Just email me at hadrosaur [at] zianet [dot] com (replacing the info between the brackets with the relevant characters) and let me know that you would like it signed. If you would like them personalized, just tell me so and let me know who to sign the book to.

A Wager of Blood

Ten years ago, I had the pleasure of editing a truly spooky horror novel called A Wager of Blood by J.W. Coffey. It’s a murder mystery with ghosts that transcends time itself. The first edition went out of print a while ago, but Hadrosaur Productions has a few copies in stock and we’re pleased to offer them at a 50% discount from the cover price.

Here’s the cover blurb: “On a night in 1760, Matthew Harper played a seemingly innocent game of chance in the parlor of the inn he owned. But, before the night was over, the inn belonged to Newell Thornton. Matthew, his wife, and two other people lay murdered and the Inn burned to the ground. 240 years later, Zachery Harper is determined to reclaim the Thornton Inn for the Harper family. What he doesn’t know is the old Inn holds the key to that ancient murder, the gateway into Zachary’s private hell, and the souls of the four murdered people. He is soon swept up into a diabolical game of chance where his own soul is the prize, and dice are loaded against him in a demonic wager of blood.”

One of the things that was fun for me assembling the first edition of the book is that the game of craps features strongly in the novel. I designed a little dice image for the section separators. The novel has eight great reviews over at Amazon.

The author, J.W. Coffey put together a neat book trailer for the novel that tells you a little more:

A Wager of Blood makes a good, fast spooky summer read. It might be a little to scary if you wait to read it when the nights turn chill in the run-up to Halloween! You can order the novel at: http://hadrosaur.com/bookstore.html#Wager-Blood