Battlestar Galactica

In the summer of 1978, I went with my parents to Ports O’ Call Village in San Pedro California. This was a shopping mall with curio shops and restaurants done up in the style of a New England fishing village. Eleven-year-old me was mostly bored by these excursions, but I perked up when we went into a hobby shop with some models that reminded me of Star Wars, which was still a relatively new thing. It turned out these were models for a new show called Battlestar Galactica, scheduled to debut that fall on television. They depicted a Colonial Viper and a Cylon Raider. My parents wouldn’t let me buy the models, but I did watch for the show and was captivated by its 24 episodes featuring Lorne Greene, Richard Hatch, and Dirk Benedict.

As it turns out, Battlestar Galactica would only bear some superficial resemblance to Star Wars through the space dogfights and robots that somewhat resembled chromium-plated Darth Vaders. Still, in those days before on-demand video, it was the closest thing I could get to reliving George Lucas’s 1977 film. As I’m sure most people reading this blog know, Battlestar Galactica tells the story of a group of robots called cylons who destroyed twelve worlds occupied by humans. The last living humans then went in search of a mysterious thirteenth colony called Earth, while pursued by the cylons. I did like the idea of a group of humans searching for the lost colony of Earth and I liked many of the characters. I also liked the almost mystical elements the show had, with angelic and demonic beings cropping up from time to time. That said, even eleven-year-old me had a hard time believing that noisy cylons with all their whirring sounds could sneak up on anyone and I wondered how the viper pilots were supposed to see with those lights around their helmets. Wouldn’t those reflect off the glass of their canopies and keep you from seeing the enemies?

In 2004, Ron Moore, known for his work on Star Trek: The Next Generation, would bring Battlestar Galactica back. This time, Edward James Olmos would play Commander Adama of the Galactica, most of the cylons we saw on screen looked human, and people wore contemporary neckties and spoke into analog phones. I liked this gritty new look. Unfortunately, the show came out at a time soon after I’d eschewed cable, so I only saw episodes here and there. Still, I liked the way this new show explored contemporary issues through a science fictional lens, gone were the helmet lights I didn’t like, and the human-like cylons seemed a bit scarier than the robots, precisely because you were never quite sure who exactly was and wasn’t a cylon.

Sitting at home during the 2020 pandemic, I finally had an excuse to start watching the 2004 Battlestar Galactica from beginning to end. I finally made it to the end a little over a week ago. Overall, I liked this new take. I liked the fact that it told a complete story and I like the nuts-and-bolts reality of it. I hesitate to say too much about the ending for anyone like me who has waited a while to watch the entire show. Still, most of it worked for me. Elements of it had a deus ex machina feel, but as I noted earlier, angelic and demonic forces have been part of the show since the original incarnation. I did feel those elements were there throughout the new version, though they could have been just a little stronger to better support the ending.

To me, both shows felt like they wanted to tell a story like a novel, but both were confined to the realities of episodic television. What’s more, from the special features on the 2004 Battlestar Galactica Blu-rays, it was clear they weren’t writing from an over-arcing outline. At best, they seemed to plot out a general direction from half-season to half-season. It mostly worked, but at times, it felt like the writers came up with more good ideas than they could satisfactorily resolve.

The original series always felt like it made a promise it never kept. It promised the Battlestar Galactica would find Earth. It kind of did in the Galactica 1980 series, but that 10-episode series never really lived up to the original. This time, I feel like the humans finally did find their way to Earth, and while I had some quibbles with some plot elements that could have been better resolved, I still thought it was a ride worth taking.

The God-Machines of Oz

Over the course of the Oz series, L. Frank Baum introduced quite a few magical items that should give our heroes almost limitless power. These include the magic picture, which allows Princess Ozma, ruler of Oz, to see what’s happening at a given time anywhere in the world, and Glinda the Good’s great record book, which automatically records absolutely every event taking place in the world all the time. And here I thought Santa’s book listing all the naughty and nice children would be enormous! In Book 11 of the series, The Lost Princess of Oz, Baum asks what would happen if these items, which he’s used to create some deus ex machina endings, disappeared along with Oz’s ruler. What transpires is an entertaining quest story as Dorothy and many of her friends seek the lost Ozma.

As soon as Dorothy discovers that Ozma is missing, she gathers characters from many of the Oz books to search high and low through the land to find out who captured the Princess and absconded with the magical items. Not only is the picture gone, but so is the Wizard’s magical bag of tricks. Four parties go on the search. The book largely follows Dorothy’s party, which is the largest. Betsy Bobbin, Button-Bright and Trot join Dorothy, the Patchwork Girl, the Woozy, the Wizard, the Cowardly Lion, and the Sawhorse on a sojourn to the Winkie Country. A suddenly talkative Toto joins the party as well.

Meanwhile in a remote part of the Winkie Country, Cayke the Cookie Cook discovers that her solid gold dishpan has also disappeared. This proves a terrible tragedy, since she can no longer make the awesome cookies she’s known for. So she sets out with the wisest man … er, frog in her part of Oz, the Frogman, to go find out who stole her dishpan.

This feels like one of those books that Baum wrote to please all his fans. He tries to work in every great character from the ten books before this and he actually does a pretty respectable job. I admit, I found myself cheering a bit when Cap’n Bill appeared and was left in charge of the Emerald City while everyone was away. The only person I really missed was Pollychrome, the Rainbow’s daughter. Not only does this book give us a return of many favorite characters, the new characters are just as memorable as the old. I couldn’t help but smile every time Cayke the Cookie Cook appears. We meet a race of sentient Teddy Bears and our villain has the unfortunate name, Ugu the Shoemaker.

As the novel progresses, we learn that Ugu has gone on a mission to capture all of Oz’s magic for himself. And yes, while I think making really awesome cookies ought to be considered a God-like power in its own right, it turns out Cayke the Cookie Cook’s dishpan has powers she didn’t realize. As befits a novel about a power-hungry man trying to control all the land’s God-machines, he’s undone by one that he didn’t know about because it came from a land outside of Oz.

All in all, The Lost Princess of Oz proves to be an enjoyable tale, if a bit unwieldy at times as all the characters vie for the spotlight. This wouldn’t necessarily be a good book for a first-time reader of Oz to dive into, but it’s a great book for fans looking to spend time with old friends.