Justice Society: World War II

A little over a month ago, I was excited to learn there would be a DC animated movie featuring the first ever super hero team from comics, the Justice Society of America. I’ve discussed the Justice Society a few times here and I’ve enjoyed many of their incarnations in the comics from their earliest appearance in 1940 up through their more modern appearances in the 1990s and early 2000s. This new movie promised to return the Justice Society to World War II to punch some Nazis.

Justice Society: World War II

The story opens with President Franklin D. Roosevelt learning about the Justice Society from Colonel Steve Trevor, Wonder Woman’s long-time romantic interest. Trevor suggests these heroes could make a real difference in the war effort. We then jump ahead to what appears to be the present day. Barry Allen, the Flash who first appeared in the Silver Age comics, is having a picnic with his girlfriend Iris West when a fight breaks out between Superman and Brainiac. During the fight, the Flash attempts to stop a speeding Kryptonite bullet from hitting Superman. In the process, he speeds up so much he appears to go back in time to World War II, into the middle of a battle where the Justice Society is involved. The only thing is, Barry has never heard of this superhero team and the whole concept of superhero teams is alien to him. Still, the Flash from the modern era earns the trust of the heroes of the past and they begin following leads to a Nazi invasion of North America. The climactic scenes involve a battle between Nazi-controlled sea-dwelling kaiju-like creatures and the Justice Society.

Over the course of the movie, plenty of Nazis are punched or dispatched in other ways. At the risk of a minor spoiler, Barry learns that he didn’t travel back into the past, but to an alternate Earth. In the comics, this was a pretty typical conceit used to bring the Justice Society and Justice League together for an annual team-up. The best character arc involves the romance between Steve Trevor and Wonder Woman, which then pays off in the story involving Barry Allen and Iris West.

I was pleased to see that the early Justice Society was well represented. Hourman, Hawkman, Jay Garrick’s Flash, Black Canary and of course Wonder Woman are all present and accounted for. That said, Hourman and the original Flash were the only two Justice Society members we don’t see as familiar, regular characters again in the Silver Age and beyond. I would have enjoyed seeing at least a couple more of the early Justice Society members such as Alan Scott’s Green Lantern, the Sandman, or Al Pratt’s Atom. I also think it’s past time for the original Red Tornado, Ma Hunkel, to get a little more of the spotlight.

That all noted, I was pleased to see Wonder Woman depicted as the leader of this Justice Society incarnation. Wonder Woman’s first appearance was, in fact, in the back of an issue of All-Star Comics featuring the Justice Society and she was soon made a member. However, she was relegated to the role of secretary and rarely went on actual adventures. So, giving her the spotlight was nice.

Although I liked several elements of this movie, I didn’t think it quite lived up to the quality standards of earlier DC animated films. It’s tricky to give people good character development in large team-up pieces like this, but the script writers managed it in movies like Justice League Dark and Teen Titans: The Judas Contract. Aside from the parallel romance story, the characters weren’t explored much at all. Also, the climactic battle just seemed a little too big and over-the-top like what we’ve come to expect in the DC live action movies. I wanted to see the Justice Society punch Nazis. Somehow, a battle with a gigantic shark-octopus hybrid felt a little anti-climactic.

It was nice to see the Justice Society get the spotlight in an animated film and I hope they get a chance to appear again. I also hope they can get a stronger story and more time for less-familiar characters to show us what made them as cool as more modern heroes.

In the meantime, I’m in the process of sharing my debut comic book over at my Patreon site. We’re taking a break for the weekend, but we’ll be back with a new page on Monday. Even if you haven’t subscribed, you can see the first two pages for free. After that, you would need to subscribe. To learn more, visit https://www.patreon.com/davidleesummers

All-Star Dialogue

In earlier posts, I’ve discussed my enjoyment of comics featuring the Justice Society of America. This was the first superhero team to appear in comics. The team made its debut in issue #3 of All-Star Comics in November 1940. I knew the book was created as a way to showcase those heroes who were not Batman and Superman, yet appeared in other titles published by DC Comics and its brother company All-American Comics. In the first Justice Society story, the society exists largely as a framing device. The heroes meet and each of them tells about a recent thrilling adventure. It’s less a team comic and more a way to introduce stories about each of the featured heroes. In the next issue, each hero still had standalone stories, but each story contributed to solving a bigger mystery.

So, what about All-Star Comics issues 1 and 2? These aren’t available digitally, so I had never read them. However, a few days ago, I discovered my local comic shop had a copy of DC’s Archive edition that collects the first two issues. It was even on sale. So, I ran over and picked up a copy.

As one might expect, the first two issues of All-Star Comics were simple anthology comics. They collected individual stories of heroes like the Golden Age Green Lantern, Flash, Hawkman, and the Spectre. Each hero had their own story and they didn’t meet. As with many Golden Age comics, the stories were simple, but they were fun. The stories were written and drawn by such people as Bill Finger, Jerry Siegel, Sheldon Moldoff, and Gardner Fox, people who had a hand in the early days of Superman and Batman and would also help to usher in characters like the Silver Age Green Lantern and Flash.

As it turns out, I rushed out to buy this book while working on a big writing project. I can’t say much about that project at this point, but I can tell you it’s set in 1942, right after the Japanese attacked Pearl Harbor. It’s a time period I’m familiar with from the stories of my parents who were teenagers then. Truth be told, I bought the book as a little bit of fun distraction from work. One of the challenges of working at home during a pandemic is that you almost never leave the office!

That said, as I was reading the book, I came to realize it’s set just a little before the events of the story I’m working on. I should pay attention to people’s attitudes and how they speak. If you’re writing historical fiction, it can really help to read stuff written at the time your story is set. Watching movies of the period can help as well.

One of my favorite moments in this book was when they put in an editor’s note to explain what the FBI was. Although the FBI had already existed for several years, it had been a tiny department in Washington DC. It had just recently been expanded under President Roosevelt when the comic was new. More than once, when someone encountered something unusual, they described it as “queer.” It fits the dictionary definition perfectly well, but our modern ears tend to give the word a different meaning. Even Ultraman of the year 2240 is concerned about people being out of work and how a war in Europe will affect life at home. Of course, there’s also more than a little casual racism and sexism in some stories.

I won’t use everything I found in these stories, but the attitudes do reflect those of the period and help me to shape the way my characters speak. It reminds me of attitudes even progressive and forward-thinking people would have had to cope with. Words that are unusual to our modern ears should be used with care, but one or two sprinkled here or there can help transport a reader to a given era. You could do far worse when writing historical fiction to read a few comics of the period, if they existed. You might even have a little fun along the way.

JSA Strange Adventures

I saw this graphic novel on the shelf of my local comic shop and pointed it out to my wife. As I’ve noted in earlier posts, I’m a fan of the first superhero team in comics, the Justice Society of America, who first appeared around World War II. What’s more, this comic was penned by Kevin J. Anderson, a writer I’ve long enjoyed and one I’ve had the privilege of working with. Not only that, but one of the truly legendary science fiction writers, Jack Williamson, both wrote the introduction and plays a starring role in the story. I was pleased when the graphic novel turned up as one of this year’s birthday presents.

The graphic novel collects comics originally released in 2004-2005. It tells the story of Lord Dynamo, an intellect with amazing powers and an army cyborgs at his command, who promises to end World War II and bring peace and prosperity if only Green Lantern will give up his power ring and Starman will give up his Gravity Rod. The Justice Society, of course, doesn’t believe things can be solved this easily and works to uncover the truth behind Lord Dynamo’s plans. In the meantime, Justice Society member Johnny Thunder, whose sole power is summoning a genie called Thunderbolt, wants to be a science fiction writer. Because the public is clamoring for Justice Society tales, famed editor Hugo Gernsback teams Johnny up with Jack Williamson.

The art in the graphic novel is beautiful. Barry Kitson and Gary Erskine did a great job of bringing the Justice Society to life on the page. Anderson’s story feels like the classic Justice Society stories that appeared way back in All-Star Stories comics during World War II. I was especially amused to see Jack Williamson ponder a trip to one of my frequent college haunts, the Owl Bar in San Antonio, New Mexico, for a green chile cheeseburger, though it would be out of the way given Williamson’s road trip from New York to Portales!

I’ve been fortunate to know Kevin J. Anderson for several years now. Our stories appear together in the anthology Straight Outta Tombstone. The photo above shows Kevin and I together at the signing event for the book in Denver, Colorado. Kevin is also the publisher of Maximum Velocity, the anthology that collects eighteen exciting science fiction stories about everything from pirates to ghosts to battles in space.

I was also fortunate to have met Jack Williamson in person. He was born in Bisbee, Arizona in 1908, but his family moved to rural New Mexico when he was young. He sold his first story to Hugo Gernsback in 1928. In the 1930’s, teenaged Isaac Asimov was one of his fans. He served in World War II as a weather forecaster, then in the 1950s he earned degrees in English from Eastern New Mexico University. He won the Hugo and Nebula Awards for his writing, was inducted in the Science Fiction Hall of Fame, received the World Fantasy Award for Lifetime Achievement plus a Lifetime Achievement Award from the Horror Writers Association.

I had the opportunity to speak to Jack Williamson a few times at Bubonicon in Albuquerque, New Mexico. He liked the fact that I encouraged new writers through the magazine I edited at the time, Tales of the Talisman, and told me I was doing a good job.

The graphic novel of JSA Strange Adventures appears to have limited availability, but the individual issues are still in print and they’re available digitally at Amazon and Comixology. If you want to check out Maximum Velocity, which includes short fiction I’ve both written and edited and which is published by Kevin J. Anderson, you can learn more by visiting http://www.davidleesummers.com/Maximum-Velocity.html

Vintage Justice

Reading is an essential part of any writer’s life. However, sometimes, I really do feel pressed for time to read. When that happens, my attention often goes to comic books. The best comics tell really good, tight stories and are presented with artwork I really admire. Lately, I’ve been spending time exploring the adventures of the Justice Society of America.

For those not familiar with the JSA, they were the original comic book super hero team, invented during World War II. The lineup included original versions of the Flash, Green Lantern, and the Atom, along with heroes I’ve spoken about before like Sandman. Other members familiar to modern readers of DC comics include Dr. Fate, the Spectre, and Hawkman. Thanks to digital comics, it’s fairly easy to find their early adventures. In those stories, the Justice Society largely stays in the United States and roots out Nazi sympathizers and other criminals who want to undermine the war effort. Each hero usually receives their own assignment and we follow that hero’s story for a few pages, then move on to the story of another hero. At the end, they would come together to wrap up the case.

DC Comics has brought back the JSA in various forms over the years. Most recently at the end of the 1990s and beginning of the 2000s, Geoff Johns and David S. Goyer presented a JSA composed of elder heroes training a new generation. These stories are a lot of fun and we get to see children and grandchildren of those original heroes. Still, my favorite stories are those actually told in the original time period. I think there’s a lot of room for these kinds of stories, especially after I read the excellent run of Sandman Mystery Theatre. I was excited recently to find the graphic novel JSA: The Liberty Files originally published in 2004, that imagined early members of the society taking a more active role in the war effort.

JSA: The Liberty Files is one of DC’s so-called Elseworld stories. They ask what if the heroes existed in a different time and place than they did in the main continuity of the universe. Of course, continuity in comic books is relative since many heroes rarely seem to age beyond their thirties! The first story in The Liberty Files imagines Batman teaming up with Hourman and Dr. Mid-Nite to track down a real Nazi Super-Man. Hourman is scientist Rex Tyler who developed a pill that gives him super powers for just one hour a day. Dr. Mid-Nite is Dr. Charles McNider, a doctor who can’t see well in regular light but has excellent night vision. Both Hourman and Dr. Mid-Nite were early members of the classic JSA.

In the second story, Batman, Hourman, and a more familiar Superman along with some other JSA members must determine who is killing American agents in Berlin. I like the dark, realistic artwork in these stories. I think they allow for a little more exploration of the characters, though I was a little disappointed to see Batman and Superman take the limelight away from the lesser known JSA members. There were also some points where I felt the JSA members could have avoided disaster if they’d been a little smarter. And really, the best superheroes do rely more on their intellect and how they apply their powers than relying on the powers themselves.

I know there are a few other modern JSA stories told in vintage style available and I do plan to look those up in the coming months. I find these appealing in much the way I enjoy steampunk and other retro-futuristic stories. In many ways, a steampunk world is like a good superhero world. It’s one where heroes use their intellect to apply science or magic to solve a problem. Like an “Elseworlds” story, steampunk is an alternate universe that asks what would have happened if different conditions were met than those which happened in the world as we know it.

You can explore my Clockwork Legion Steampunk World by reading the following books, maybe you’ll find your next favorite “superhero.”

Star Wars and Battle of the Planets

By now I suspect you’ve heard a new Star Wars movie has come out. My work shift at Kitt Peak National Observatory didn’t let me see it for a few days. However, I just rectified that and enjoyed being swept into a pulp adventure in a galaxy far, far away. Another thing I have been watching in the last couple of weeks has been the contemporary anime series Gatchaman Crowds. As someone who was a kid in the 1970s, there is something of a connection between the Star Wars and Gatchaman universes.

Back in 1977, when Star Wars came out, there was no on-demand video, nor was there a DVD release of a movie three to six months after it was in the theater. If you were lucky, you might see the movie on commercial television a few months to a year after release and if you didn’t catch it when it aired, it was too late. Because of the popularity of Star Wars, television stations sought just about anything that looked remotely like Star Wars to bring in advertising dollars.

G-Force_-_group_shot2

As such, in 1978, Sandy Frank Entertainment bought the rights to the anime Science Ninja Team Gatchaman, which is a superhero show more akin Marvel’s X-Men or Avengers titles than Star Wars. It featured a team of teen superheroes in bird-themed costumes who fought an evil organization called Galactor. Through clever dubbing, careful editing, and judicious use of new animation, Sandy Frank recast Gatchaman into Battle of the Planets, a show about five heroes who fought aliens from the Planet Spectra. Sometimes the battles happened on Earth and other times, the battles happened on worlds that looked suspiciously like Earth. The lead villain, who looked sort of like a cross between Darth Vader and Batman was called Zoltar. The new animation featured a robot called 7-Zark-7 who looked suspiciously like R2-D2. The whole mishmash was a terrific escape for someone who was just starting the awkward journey into adolescence.

Fast forward thirty-seven years to 2015, I decided to pick up a copy of the original Science Ninja Team Gatchaman and I’ve been slowly working my way through the series and loving it in its original format. I’ve discovered that the team never left Earth and I now know Zoltar as Berg Katze, a stooge for an alien creature called X, who is trying to take over the Earth. It’s still tremendous, goofy fun, though it’s also much more coherent than the Battle of the Planets edit. It’s also much more violent.

Because of my renewed interest in Gatchaman, I became aware of a new Gatchaman series called Gatchaman Crowds. I decided to give it a try as well and I’m glad I did, though the two series are actually quite different. If Science Ninja Team Gatchaman is like the Justice Society of America, Gatchaman Crowds would be the Justice League. They’re both superhero teams and the new incarnation has many similarities to the old. The bird-themed costumes have become mecha, often with wings. They still say “Bird, Go” when they want to transform. Also, the G-Team of Gatchaman Crowds still fights a villain called Berg Katze, though the new incarnation now reminds me more of the Joker than Batman.

Whereas the original Gatchaman team faced a new plot by Berg Katze each week, the new Gatchaman team has a more sophisticated story-arc structure. The first season basically asks what happens when ordinary people are given the power to be heroes through the internet and do heroes really need secret identities. The second season, called Insight, addresses the complexities of democracy and how being united in heart and mind may be something of a dangerous dream.

Gatchaman-Crowds

Star Wars: The Force Awakens was fun and definitely hearkened back to the Buck Rogers serials that inspired the original trilogy. In that vein, I gather more Star Wars movies are expected to follow. I don’t know whether or not there will be a third season of Gatchaman Crowds, however, the Gatchaman team seems to be gaining an almost iconic status, so I wouldn’t be surprised to see more adventures from some Gatchaman team in the future. I look forward to the stellar wars and planetary battles each series will bring.



Images in this article are low-resolution screenshots from Science Ninja Team Gatchaman and Gatchaman Crowds Insight respectively and are believed to be fair use since they are presented for identification of and critical commentary on the shows.